It's ironic that Grand Theft Auto is the poster thug for mindless violent gaming, since no other franchise commits so fully to games as an artistic storytelling medium. It's back, grimmer in tone, slicker in graphics, with the tale of an immigrant in a gritty pseudo New York City. A-
The violence is no longer cartoonish. Shoot an innocent bystander, and you see his face contort in agony. He'll clutch at the wound and begin to stagger away, desperately seeking safety. After just scratching the surface of the game--I played for part of a day; it could take 60 hours to complete the whole thing--I felt unnerved. What makes "Grand Theft Auto IV" so compelling is that, unlike so many video games, it made me reflect on all of the disturbing things I had done.
Lazlo Jones, the game's creator
If you let your child play this game, you're a bad parent.
What do you think?